Jacob Seidelin, "HTML5 Games: Creating Fun with HTML5, CSS3, and WebGL"
W,,,ey | 2012 | ISBN: 1119975085 | 456 pages | epub, mobi | 1,6 + 2,2 MB
Discover new opportunities for building 2D and 3D games with HTML5
Aims directly at a new way to develop games for the web through the use of HTML5
Demonstrates how to make iOS and Android web apps
Explains how to capture player input; create 3D graphics; and incorporate textures, lighting, and sound
Guides you through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets
By the end of this invaluable book, you will have created a fully functional game that can be played in any compatible browser or on any mobile device that supports HTML5.