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December 08, 2016, 10:46:37 10:46


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Author Topic: Port BOX2D on ARM LPC2106 Debug freeze  (Read 1202 times)
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inkognitous
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« on: February 08, 2009, 12:37:37 00:37 »

Hi All i am new in ARM community. I try to port BOX2D to My test board with LPC2106 with 132x176 LCD and joystick.

Rutine for controlling hardware is working good. Now i testing porting BOX2D physics engine to Keil. with little change in source code compilling with no error and no warning , but if I try to debug, debug if freezing after startup cpu. Debug is freeze in line
Code:
IMPORT  __main
 LDR     R0, =__main
 BX      R0

I try to solve this problem but all my work is bad, Code work only if i delete line 164 in main and comment many needed code

Source Code is Optimalising for runing On ARM and PC with SDL support. Compiling devcpp variant working perfectly

Keil Source
http://milikiller.ic.cz/external/Box2D_keil.zip

DevCpp Source
http://milikiller.ic.cz/external/box2D_devcpp.zip


I think the error is in std. If i delete this lines and comment links to this program works.
Code:
std::vector<Body*> bodies;
std::vector<Joint*> joints;
std::map<ArbiterKey, Arbiter> arbiters;

I using Keil Uvision 3.24.

Exist other physics engine working on arm?
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