Sonsivri
 
*
Welcome, Guest. Please login or register.
Did you miss your activation email?
December 05, 2016, 03:37:09 15:37


Login with username, password and session length


Pages: [1]
Print
Author Topic: Graphics lcd draw rutine  (Read 1337 times)
0 Members and 1 Guest are viewing this topic.
inkognitous
Newbie
*
 Muted
Offline Offline

Posts: 8

Thank You
-Given: 0
-Receive: 3


« on: May 07, 2008, 09:39:27 09:39 »

Hi i need help...

I making on rutine to draw images,text,geometrical object to LCD
and my question is... What is faster  - Complete screen bufferred in sRam and copy to LCD or Direct acces to LCD and addressing single pixel..
Logged
fletchEU
Guest
« Reply #1 on: May 11, 2008, 11:16:05 23:16 »

Hi,

I think it depends on how much information you need to draw at one time. But I would prefer the solution that draws to the image in SRAM (if you have enough RAM) and then copy the image to the display. It has also another advantage, you avoid possible flickering.
Logged
Pages: [1]
Print
Jump to:  


DISCLAIMER
WE DONT HOST ANY ILLEGAL FILES ON THE SERVER
USE CONTACT US TO REPORT ILLEGAL FILES
ADMINISTRATORS CANNOT BE HELD RESPONSIBLE FOR USERS POSTS AND LINKS

... Copyright 2003-2999 Sonsivri.to ...
Powered by SMF 1.1.18 | SMF © 2006-2009, Simple Machines LLC | HarzeM Dilber MC